Package | Description |
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com.amazon.ask.model.interfaces.gameEngine | |
com.amazon.ask.model.services.gameEngine |
Class and Description |
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Event
The events object is where you define the conditions that must be met for your skill to be notified of Echo Button input.
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InputHandlerEvent
InputHandlerEvent
|
Recognizer
Recognizers are conditions that, at any moment, are either true or false, based on all the raw button events that the Input Handler has received in the time elapsed since the Input Handler session started.
|
Class and Description |
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DeviationRecognizer
The deviation recognizer returns true when another specified recognizer reports that the player has deviated from its expected pattern.
|
DeviationRecognizer.Builder |
Event
The events object is where you define the conditions that must be met for your skill to be notified of Echo Button input.
|
Event.Builder |
EventReportingType
Specifies what raw button presses to put in the inputEvents field of the event.
|
InputEvent
InputEvent
|
InputEvent.Builder |
InputEventActionType
Either \"down\" for a button pressed or \"up\" for a button released.
|
InputHandlerEvent
InputHandlerEvent
|
InputHandlerEvent.Builder |
Pattern
An object that provides all of the events that need to occur, in a specific order, for this recognizer to be true.
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Pattern.Builder |
PatternRecognizer
This recognizer is true when all of the specified events have occurred in the specified order.
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PatternRecognizer.Builder |
PatternRecognizerAnchorType
Where the pattern must appear in the history of this input handler.
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ProgressRecognizer
This recognizer consults another recognizer for the degree of completion, and is true if that degree is above the specified threshold.
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ProgressRecognizer.Builder |
Recognizer
Recognizers are conditions that, at any moment, are either true or false, based on all the raw button events that the Input Handler has received in the time elapsed since the Input Handler session started.
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